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Welcome to our Paladin Justicar Tanking Guide, updated for Mod 18: Infernal Descent and Mod 19 Avernus.
In this guide, we will give you tips and info on how to play the Paladin class, previously called Oathbound Paladin.
So I played this game a bunch way back in 2014. Pretty sure the level cap was 60 then, and everything was way different. I picked it up again about a month ago, and I'm level 70 with a 8400 gear score now so I'm trying to make sure I use the best enchantments. Internet Explorer support ending. As of January 1st, 2020, PlayNow.com no longer provides browser support for IE 11. If you choose to use IE 11 we cannot Neverwinter Utility Slot Enchantments guarantee you will be able to login or use the site. Changes to Neverwinter companion equipment In the next module Neverwinter companion can only equip companion equipment, which means companion can no longer equip player equipment. Equipment slots will become universal, and they can apply to the currently summoned companion. Companion gear will only take runestones in Neverwinter Mod 16. An idle companion looses all equipped items (which are added to the player's inventory), but retain all runestones and is added to one of the character's Idle Companion bag slots.
To learn more about the new mod, check out our mod 19 Avernus guide.
The Paladin is a holy warrior, introduced in mod 6: Elemental Evil. They can either be Healers through the Oathkeeper paragon path or Tanks through Justicar.
Consider using one loadout for an
The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.
Try different gear, feats,
Basic Paladin Justicar Info
Other Paladin Builds
Best Paladin Justicar Races
- Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
- Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
- Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
- Human – 250 to all ratings (offensive & defensive) – +3 to any stat.
- Dwarf – 20% Resistance to Knock and Push – +2 Con and +2 Str or Wis – 2000 Defense bonus.
Paladin Justicar Ability Score Priority
Put all your available Ability Scores into Constitution and Charisma.
Paladin Justicar Stat / Rating Priority
Offensive Stats:
- Armor Penetration (Caps at 90K)
- Critical Strike (Caps at 90k)
- Accuracy (Caps at 90k)
- Combat Advantage (Caps at 140k)
- Power (No Cap)
Defensive Stats:
- Defense (Caps at 90K)
- Deflection (Caps at 90K)
- Critical Avoidance (Caps at 95K)
- Awareness (Caps at 100K)
- Health (No Cap)
Paladin Justicar Paragon Path, Powers & Rotation
Paladin Justicar Combat Powers
At-Will Powers:
- Oath Strike
- Radiant Slam / Shielding Strike
Encounter Powers:
- Sacred Weapon (ST) – Bane (AoE)
- Binding Oath (ST) – Templar’s Wrath (AoE)
- Smite (ST) – Relentless Avenger (AoE)
Daily Powers:
- Shield of Faith – Heroism
- Divine Judgement (ST) – Radiant Charge (AoE)
Class Features:
- Divine Challenger – Composure (AoE)
- Aura of Valor (ST) – Aura of Vengeance (AoE)
Paladin Justicar Feats
- Sacred Shield
- Burning Vengeance / Baneful Strikes (AoE)
- Divine Pursuit
- Sheltering Light
- Unyielding Champion
Paladin Justicar Boons
You should always choose
At end-game, you should hit the stat caps without needing any of the boons.
Tier 1 Boons
- Recruit’s Training – 250 Power
- Critical Avoidance – 250 Critical Avoidance
- Cultist Bulwark – 1000 HP
- Cultist Power – 1% Increased damage and damage resistance vs. Cultists.
Tier 2 Boons
- Squire’s Training – 250 Power
- Defense – 250 Defense
- Demonic Bulwark – 1000 HP
- Demonic Mastery – 1% Increased damage and damage resistance vs. demons.
Tier 3 Boons
- Knight’s Training – 250 Power
- Awareness– 250 Awareness
- Dino Bulwark – 1000 HP
- Simple Support – 2% Companion Influence
- Dino Power – 1% Increased damage and damage resistance vs. dinos.
Tier 4 Boons
- Captain’s Training – 250 Power
- Deflect – 250 Deflect
- Necrotic Bulwark – 1000 HP
- Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.
Tier 5 Boons (Choose 2)
- Second Wind – 1% Stamina Regen
- Welcome Blessings – 1% Incoming Healing
- Call of Power– 1% AP recovery
Master Boons
- Focused Retaliation 3/3
Guild Boons
- Offense – Power
- Defense – Hit Points
Paladin Justicar Weapons & Gear
If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.
The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.
Head
- Lion Guard’s Barbute
Armor
- Lion Guard’s Ward Cuirass
- Protégé’s / Spy’s Guild
- Barkhide
Arms
- Spiked Defender Vambrace
- Plated Gauntlets of the Successor
Feet
- Lion Guard’s Poleyns
- Infernal Forged Cuisses
Weapons
- Celestial Set
- Lionheart Set
- Legion Guard Set
- Alabaster / Burnished Set
Main Hand Modification
- Oath Strike
Offhand Modifications
- Stamina Regen
- Health Points
- Incoming Healing
Rings
- Ring of the Condemned
- Ring of the Overwhelmed
- Tanner’s Hardened Leather Ring
- Gold-plated Ring
Neck & Waist
- Tales of Old Set (Scar & Sash of Embelishments + a Journal)
- Reflective Armaments (Reflective Collar, Mirror-Plated Belt, Erratic Drift Globe)
Shirt
- Infernal Forged Shirt
- Protege’s Shirt
Pants
- Infernal Forged Trousers
- Protégé’s Pants
Paladin Justicar Artifacts
Primary Artifact
- Halaster’s Blast Scepter
- Wyvern-Venom Coated Knives
- Erratic Drift Globe
Secondary Artifacts
Choose secondary artifacts based on the stats you are lacking.
- Frozen Storyteller’s Journal
- Flayed Storyteller’s Journal
- Darkened Storyteller’s Journal
- Arcturia’s Music Box
- Trobriands Ring
- Staff of Flowers
- Halaster’s Blast Scepter
Paladin Justicar Enchantments
When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind. For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots. If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.
Offense Enchantments
- One Tenebrous Enchantment
- Triple Stat Enchantments like Assassin’s Enchantment or whatever you might need for stats
Defense Enchantments
- Radiant Enchantment
Armor Enchantments
- Elven Battle Enchantment
- Negation Enchantment
Utility Enchantments
- Tactical Enchantment
- Dark Enchantment
- Fey’s Blessing / Dragon’s Hoard / Quartermaster’s Enchantment
Weapon Enchantments
- Vorpal Enchantment
- Bronzewood Enchantment
Overload Enchantments
- Resiliency of the Depths / Bulwark Of Brimstone from Hell Pit
- Various Marks from Stronghold Vendor
- Corrupt Black Ice / Lethal / Piercing
- Black / Red Dragon Glyph
Armor Reinforcement Kits
- Hit Points Armor Kit
Jewelry Reinforcement Kits
- Awareness / Stamina Regen Jewel
Paladin Justicar Consumables & Buffs
Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.
Get one from each of the rows below:
- Empowered Chain of Scales (Best in Slot) > Adorable Pocket Pet > Tymora’s Lucky Coin
- Foehammer’s Favor Elixir – Wild Stor Elixir
- Caprese – Sambocade
- Superior Flask of Potency +1
Paladin Justicar Companions
Summoned Companion
The most important thing to consider for a summoned companion is to get an Augment Companion. There are a bunch to choose from, some have more useful powers than others.
- Bulette Pup
- Deepcrow Hatchling
- Owlbear Cub
- Ioun Stones
- Quasit
Enchantment Power
- Redemption
- Potent Precision
Companion Powers
Below is a selection of viable companion powers.
Offense Powers
- Rimfire Golem’s Presence – 16000 HP and 2000 Armor Penetration
Defense Powers
- Harper bard – 12000 HP and 15000 Awareness
- Red Dragon Ioun Stone – 10% Incoming Healing and 8000 HP
- Alluring Insight – 10% Healing and 2000 Power
- Monshea Druid’s Wisdom – 16000 HP and 2000 Critical Avoidance
- Iron Golem’s Presence – 16000 HP and 2000 Defense
Utility Powers
- Xegyi’s Insight – 32000 HP
- Energon – 32000 HP
Companion Equipment
Neverwinter Utility Slot Equipment Operator
Double slotted “Of the Companion” gear
Companion Runestones
- Pick the runestones that has the stats you are lacking
Paladin Justicar Mounts
When choosing a Legendary Mount for the Mount Powers, look for a mount that has both a useful equip and combat power.
What other mounts you use is not that important. What is important is to get the right insignia bonuses, and many different mounts can offer the various bonuses. To find out what mount has the bonus you want, check out our Insignia Bonus Guide.
Mount Insignia Bonuses
All classes and specs should consider using Wanderer’s Fortune before you have refined all your gear and enchantments, for extra refinement every day.
- Survivor’s Blessing
- Oppressor’s Reprieve
- Barbarian’s Revelry
- Gladiator’s Guile
- Knight’s Rebuke
- Champion’s Return
Insignia Type
- Fortitude
- Prosperity
- Dominance
Paladin Justicar Mount Powers
Mount Equip Power:
- Stalwart – 50000 HP
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Mount Combat Power:
- Trample (War Triceratops)
If you have any questions or suggestions about our Neverwinter Paladin Justicar guide, please leave a comment below! More info about the Paladin class can be found at The Neverwinter Reddit.
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